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Tournament Rules

Last Updated: 2024-08-23
STEPIN Tournament ("Tournament") is a feature and service of STEPIN (”Platform” or “App”), Tournament Website and other services owned and provided by Sidewalk Entertainment Inc.("Company", “We” or “Us”).
These Rules serve as the fundamental set of regulations for all aspects of STEPIN Tournament and apply to all users (”User” or “You”), tournament organizers (”organizer”), other stakeholders, and all parties participating in the Tournament. By using the Platform, you acknowledge and fully agree to the Company’s final decisions on all regards of these Rules and STEPIN’s Terms & Conditions.
To understand the details on participation, hosting and use of Cash Tournaments, please refer to the Cash Tournament Agreement, which can be found within the Platform or the Tournament Webpage.
For residents of the Republic of Korea, please refer to the Tournament Rules – Republic of Korea.

1 General Provisions

1.1 Glossary of Terms

Below are the definitions of the terms used in these Rules:
1.
“You” and “User” refers to an individual or party who has acknowledged and agreed to this Agreement and granted access to this Platform.
2.
"Device" indicates the mobile device, tablet, laptop, PC, TV, or other devices used to access the Platform.
3.
“Content” includes all paid and free multimedia materials including posts, items, software, images, documents, graphics, illustrations, logos, patents, trademarks, service marks, copyrights, photographs, audio, videos, music, interactive functions, metrics etc., which are provided by the Company, You and/or a Third Party.
4.
"Diamond" refers to a virtual token that can be purchased via App Marketplaces or third-party payment platform. It is a virtual payment method in the form of electronic token issued by the Company for purchasing, using and exchanging items within the Platform. Additionally, users can obtain diamonds for free through events or methods permitted by the Company.
5.
"Participant" refers to a user who participates in either a casual or a cash tournament.
6.
“Participation fee” refers to the virtual goods participants are required to pay to participate in a tournament and is settled with diamonds.
7.
"Organizer" refers to a user of a casual tournament account or a business account who hosts a casual or cash tournament. The organizer has the right to set the type, schedule, title, image, announcements, number of rounds, prizes, or rewards for the tournament.
8.
“Prize” refers to the prize money, virtual goods, items and products awarded to tournament winners.
9.
"Business Account" refers to an account that can only be registered through the Tournament Webpage and can host both casual and cash tournaments.
10.
"Casual Tournament" refers to a tournament created without the use of any items, where participation fees are paid with diamonds.
11.
"Cash Tournament" refers to a tournament created by a business account for free or with a tournament ticket, where participation fees are not required.
12.
“App Marketplace” means an online platform which users can access to download the App and make in-app purchases on, examples include Google Play Store and Apple App Store etc.
13.
“Third-party payment platform" refers to the third-party payment service provider designated by the company.

1.2 App Version

All users must install the latest version of the STEPIN app from the app marketplace to access the tournament feature of STEPIN.
1.3 Effectiveness and Modifications of the Policy These Rules shall come into effect upon their publication on the Platform, STEPIN’s Homepage (www.stepin.ai), and/or the Tournament Website. The Company reserves the right to amend this Policy at any time based on reasonable judgment or logical reasons.
In the event of any changes to this Policy, the Company will notify all users of the revised content and effective date through the Platform, Website, and/or other appropriate methods and channels.

2 Tournament

2.1 Structure

There are two tournament types which can be selected by the organizers in the set-up stage.
Casual Tournament
Available for creation by any STEPIN user without the need to purchase or use items.
Number of rounds: 8, 16, 32 etc.
The participation fee is set by the organizer and settled by participants with diamonds.
Diamonds are awarded to 1st place winner of the tournament.
Cash Tournament
Can only be created with business accounts.
Number of rounds: 8, 16, 32, 64, 128, 256, 512, 1024 etc.
Cash tournaments with rounds of 8–64 can be created without a tournament ticket.
Cash tournaments with rounds of 128–1024 can only be created with the use of a tournament ticket. Tournament tickets are considered used once a tournament is set up and cannot be canceled or refunded under any circumstances.
Participation fee is 30 Diamonds.
Prize money or rewards for 1st to 4th place winners are designated and provided by the organizer.

2.2 Stages

Casual and cash tournaments are divided into the following stages:
1.
Setup: In the setup stage, the organizer can select and configure the tournament’s type, schedule, number of rounds, privacy, entry fee, title, announcements, etc.
2.
Open: Once a tournament is set up, the host can open the tournament for users to participate in or apply for participation. Depending on the tournament settings, a tournament ticket may be required to open the tournament. Once a ticket is used for opening, it cannot be canceled or refunded. After the tournament is opened, no information about the tournament can be modified.
3.
Live: The tournament commences according to the schedule set by the host, and the tournament is considered live from that point until it ends. When the tournament is live, participants can enter and participate in it, and winners are determined during this stage.
4.
Done: This stage refers to the completion of the tournament.

2.3 Format

The tournament proceeds in a 1v1 single-elimination format, based on the rounds and dances selected by the organizer.
Participants are randomly distributed in the tournament bracket.
Each round consists of multiple matches:
Round of 8 to Final: A total of five matches are played, and the participant with the higher score in three matches wins and advances to the next round.
Round of 16 to 1024: A total of three matches are played, and the participant with the higher score in two matches wins and advances to the next round.

2.4 Tournament Set-up and Management

Organizers configure the tournament's title, image, schedule, entry fee, country eligibility, and privacy settings etc.
Schedule
Casual Tournament - Can be scheduled to begin 1 hour to 14 days from after the setup date and time.
Cash Tournament - Can be scheduled to begin 1 hour to 120 days from after the setup date and time.
Rounds start every 15 minutes by default. For Cash Tournaments, organizers can customize the intervals between rounds.
Country
Organizers can restrict participation in the tournament based on participants’ countries. Users not belonging to the selected countries are not eligible to participate in the tournament.
Images, Announcements
All content presented, configured, submitted, or uploaded during tournament organization, including images, announcements, banners, text, etc., must comply with the STEPIN’s Community Guidelines and End User License Agreement, and must not infringe on intellectual property rights. The Company reserves the right to modify or delete any content provided by organizers if it violates platform terms or intellectual property rights, and sanctions may also be applied to related accounts.
Privacy Settings
Public Tournament - Open to all users to participate.
Private Tournament All users can apply to participate, but their participation is confirmed at the organizer's discretion.
Mange Participants
Organizers can view participants in the tournament and invite users to participate.
Organizers have the authority to remove participants from the tournament without their consent before it commences. In such cases, the paid participation fee will generally be refunded to the participant within 7(seven) business days, and the participant cannot participate in the same tournament for the next 24 hours.
Cancellation
Once a tournament is set up and submitted, organizers do not have the ability to modify, delete, or cancel the tournament or any of its information.

2.5 Tournament Participation

Participation Requirements
Participants can join a tournament from the time it opens until 30 minutes before it commences.
Participation is closed once the tournament reaches its full capacity of participants.
For private tournaments, users can apply to participate, and their participation is confirmed at the organizer's discretion.
Only users who meet the tournament’s country requirement may participate.
Sidewalk Entertainment Inc., relevant parent companies, subsidiaries, affiliates, representatives, consultants, contractors, legal representatives, advertising agencies, public relations agencies, promotional agencies, fulfillment agencies, marketing agencies, website providers, webmaster's employees, contractors, executives, directors, and their immediate family members (including spouses, parents, siblings, children, regardless of residence) and cohabitants are not eligible to participate in the tournament.
The Company maintains the right to evaluate and potentially withdraw participants' eligibility entirely at its sole discretion.
Participation in Private Tournaments
In private tournaments, once a participant's application is accepted, cancellation of participation and refund of the entry fee are not possible. Refunds are only available under the following circumstances: (1) The participant cancels their application before its acceptance. (2) The organizer rejects the participant's application.
Impersonation Prohibited
All participants must only use their own STEPIN accounts. Using accounts belonging to others or encouraging such behavior is strictly prohibited. Participants found engaging in such actions will lose their eligibility to participate in the tournament, and service restrictions may be imposed on their associated user accounts.
Technical and Device Issues If a participant's video is partially or fully mis-captured, omitted, or mis-delivered due to mechanical or electronic issues related to the participant's device, equipment, or network connection, this may result in the participant's disqualification of the tournament round or match.

2.5 Tournament Process

Start of Tournament
The tournament will commence at the scheduled time regardless of the number of participants.
Should the participant count be odd, one participant will be randomly selected for automatic advancement to the next round.
Tournament Entry and No-show Policy
In case the opponent does not enter the tournament within the specified time frame, this will result in the forfeiture of the round.
If the opponent does not join the tournament, the participant who entered will advance to the next round after completing the current round.
Unexpected Situations
If a participant is unable to join a round due to unexpected contingencies during the tournament, re-entry is prohibited, resulting in forfeiture of the round. The Company and the tournament organizer do not hold liability in such circumstances.
Misconduct, Reporting
Any misconduct observed during the tournament must be reported to us with relevant proof, such as screenshots and screen recordings. The Company will review the report and may take disciplinary action against the participants involved. Making false or unsupported reports may lead to repercussions for the reporter.

3 Awards

For information on cash tournament awards, please refer to the Cash Tournament Agreement.
In Casual Tournaments, the first place participant is considered the winner, while in Cash Tournaments, the first to fourth place participants are considered the winners.
All items, prizes or awards distributed to the tournament winners are non-transferable, and cannot be exchanged or substituted for cash, other goods or services. However, the Company reserves the right to make equivalent prize substitutions at its sole discretion with one of comparable or greater value if the specified award cannot be provided.
In Casual Tournaments, awards are usually provided to the winners within seven (7) business days following the end of tournament.
Recipients of tournament awards must comply with these Rules regarding the collection of awards. Should a winner be disqualified, or the award confiscated for any reason, the Company has the right to select alternate winners.

4 License and Usage of Content

By participating in a tournament, You grant us a non-exclusive, complete, and free license for the content, and we have the right to transfer or issue a sublicense of it.
With your participation in the tournament, you also agree that the content generated from the tournament can be used on this Platform, the Company’s or organizer’s websites, social media accounts, promotional emails, advertisements or other marketing, promotional, advertising activities and materials.
For content generated in cash tournaments, the organizers have the right to utilize the participants’ content for marketing and promotional purposes.
All organizers must comply with STEPIN’s Community Guidelines and all STEPIN Terms, applicable laws and regulations when using participants’ content. If these rules are breached, at its sole discretion, the Company may impose service restrictions or sanctions on the organizer’s account, and/or take necessary legal action.

5 Prohibited Conducts

All tournament participants and organizers have the obligation to comply with these regulations. If any of these regulations are breached, we may impose service restrictions, sanctions or account suspensions to the involved user accounts.

5.1 Intention Irrelevant

Unless explicitly stated, any violations of these regulations may be subject to penalties irrespective of intent. Attempts to breach these regulations are also punishable.

5.2 Tournament Conduct

The following actions may be considered as unfair play at the Company’s discretion and could result in penalties:
Collusion: This refers to cooperation or conspiracy to deceive or mislead others, which can potentially occur between participants, teams and/or organizations, examples include:
Acting dishonestly, disregarding reasonable competitive standards by participants or organizers.
Making prior agreements to distribute prizes and/or other rewards with other participants or organizers.
Exchanging signals via electronic devices or other methods between external parties and participants or organizers.
Intentionally losing the tournament or enticing other participants do so for rewards or alternative reasons.
Match-fixing: Any acts of agreeing, proposing, conspiring, or attempting to influence the tournament’s outcome, using means prohibited by law or these regulations.
Fair Competition: Participants are expected to exert their utmost effort in every round while adhering to principles of sportsmanship, honesty, and fair play.
Hacking: Tampering with devices, services, internet connections or the tournament in any manner.
Scripting: Utilizing third-party software or applications to influence the internal servers of this Platform.
Exploiting Bugs: Deliberately exploiting bugs, identified issues or malfunctioning features to gain advantage.
Impersonation: Participating in a tournament with another user’s account or encouraging or persuading others to participate in a tournament using someone else's account.
Misconduct: Using devices, programs or taking actions for any means of misconduct. Rule Violation: Violating or failing to comply with the rules and regulations set forth by the Company for fair conduct of the tournament.

5.3 Conduct Towards Others

Profanity and Discriminatory Speech: Participants or organizers must not use language or expressions that incite discomfort, are vulgar, insulting, threatening, violent, defamatory, derogatory, demeaning, or otherwise offensive; or promote hatred or discrimination.
Violent Behavior: Violent behavior towards other participants or organizers is strictly prohibited. Participants and any invited spectators (if present) must respect all individuals participating in the matches.
Participant Behavior: All participants’ behavior is being monitored and reviewed during their use of the Platform and participation in tournaments. Participants are expected to behave appropriately on this platform, and actions such as using profanity, racial discrimination, aggressive language, or behavior that causes harm to other participants intentionally are prohibited.
Harassment: Harassment is strictly prohibited. Harassment includes systematic and hostile repeated actions over a prolonged period, or a single serious incident aimed at isolating or rejecting others or undermining their dignity.
Sexual Harassment: Sexual harassment is strictly prohibited. Sexual harassment refers to unwanted sexual advances toward another party. Any behavior determined to be offensive or humiliating when viewed from a sexual perspective are considered as sexual harassment.
Discrimination and Defamation: Participants must not insult the dignity or integrity of a nation, individual, or group through contemptuous, discriminatory, or offensive remarks based on race, skin color, ethnicity, national origin or social status, gender, language, religion, political views, or any other beliefs, financial status, birth, or any other status, sexual orientation, or for any other grounds.
Remarks Regarding the Company and Organizers: Participants must refrain from making statements or engaging in conduct that could harm or adversely impact the company, organizers, their affiliates, related businesses, organizations, or individuals, as determined solely at the absolute discretion of the Company.

5.4 Other Prohibited Actions 

Identity Verification: Participants are prohibited from covering their faces or attempting to conceal their identity from us or the organizer. We must always be able to distinguish each participant's identity, and participants may be instructed to remove any material that obstructs identity verification or causes confusion to other participants or us. This term may be exempted for certain users due to religious reasons.
Immoral Conduct: Participants must not engage in any behavior considered immoral, dishonorable, or contrary to traditional standards of proper ethical conduct.
Confidentiality: Participants must not disclose any confidential information provided by us or the tournament organizers through any means of communication, including all social media channels.
Offering Bribes: Participants are prohibited from offering or promising gifts, money, or rewards to any other participant, our staff, the organizer, or anyone associated with them, in exchange for causing or attempting to cause the defeat of an opponent.
Accepting Bribes: No participant may accept gifts, money, or rewards in exchange for services intended to cause the defeat of another participant, forfeiting a tournament or round, match-fixing, or any related service, promised or executed, in connection with a specific tournament on this platform.

5.5 Betting and Gambling

All forms of direct or indirect betting or gambling on any tournaments within this platform are prohibited. Additionally, participants must not provide inside information, influence, or participate in betting or gambling in any way, either directly or indirectly.

6 Sanctions for Misconduct

If a user is suspected of violating any of these regulations, we may, at our sole discretion, disqualify the participant at any time during or after the tournament and may delete or suspend the tournament.
Additionally, participants or organizers found to have violated the regulations may be subject to the following penalties:
Cancellation of the tournament
Forfeiture of the tournament
Forfeiture of the round
Disqualification from the tournament
Confiscation of winning items, prizes, and rewards
Prohibition from participating in other tournaments
Service restrictions
Account suspension

7 Input Errors and Irretrievable Entries

The Company and organizers are not responsible for any lost, delayed, incomplete, damaged, stolen, invalid, illegible, or misdirected registrations, and such entries will be disqualified.
The Company and organizers are not responsible for (1) failures of networks, servers, internet, websites, telephones, satellites, computers, or other connections, (2) malfunctions of terminals, satellites, hardware, software, or other equipment, (3) confusion, misrouting, or excessive traffic, (4) human, technical, mechanical, or electronic errors, or (5) inaccuracies, incorrect captures, or omissions of entries or other information, or any other issues that may lead to the unavailability or interruption of services or devices related to the tournament.
All submitted materials and registration information are deemed the exclusive property of the company and will not be returned, regardless of whether they were collected.

8 Finality of Decision

The Company holds exclusive authority over determinations concerning participant eligibility, tournament opening and scheduling, and penalties for misconduct stipulated in these guidelines. The Company’s decisions are conclusive and final. Participants may not dispute these decisions or pursue financial compensation or legal recourse as a result of them.
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